Last updated: September 10, 2026
The Game Room and The Arcade are built by a classroom teacher, and student privacy is designed in from the start. This page explains exactly what is and isn't collected, in plain language.
To join their teacher's classroom, a student enters the teacher's class code and picks a class period, a first name (or nickname — whatever the teacher allows), a cartoon avatar, and a private picture password used to reclaim their player card.
This exists so progress and tickets follow the student between games and class days, and so their teacher's reports work. It is tied to that teacher's classroom and visible to that teacher.
Class records show first names only within the student's own class. World records shown to other classrooms display an initial — never a student's name.
Teachers manage their own roster: rename, merge, or remove player cards, adjust or wipe tickets, and reset a student's picture password. Removing a player card deletes it.
Teacher accounts use an email address and a password (stored only as a secure hash). Payments are processed by Stripe; we never see or store card numbers.
The service runs on Cloudflare's infrastructure. Data is retained while the teacher's account is active; teachers can request deletion at any time.
Email lauren@laurenfultonmath.com — requests from teachers or school technology departments are answered by an actual human (the teacher who built this).